New York, NY (NYU, Greenwich Village/Brooklyn housing)
Grades:
Completed 10th-11th grade
Format:
Residential
Deadline:
Dec 1, 2026
Credit:
6 NYU credits (letter-graded)
Students live in NYU housing and spend the four weeks in one arts course on a schedule drawn from the Tisch undergraduate curriculum, finishing with a presentation, open class, or showing of their work. Four-week residential course in Game Design at NYU Tisch, earning 6 NYU credits.
Arts & Performing ArtsScience & STEMGlobal & LanguageApplication
Video Game Design & Japanese Culture (Kyoto)
CIEE
Dates:
2 sessions between Jun 16–Jul 28, 2027 (3 weeks options)
Length:
3 weeks
Cost:
$7,200
Location:
Kyoto, Japan
Grades:
Current grades 9-12
Format:
Group Housing
Deadline:
Jan 20, 2027
Storyboarding, coding, and animation classes; students build a video game prototype and present it to a panel of industry experts. Tour of the Ritsumeikan Center for Game Studies. Excursions to Super Nintendo World at Universal Studios Japan and Nara.
Students between 10th and 11th or 11th and 12th grade in summer 2027, age 16 by June 26, 2027; B (3.0) average (completed grades 10–11)
Format:
Residential
Deadline:
Scholarship Feb 1, 2027 · Final Mar 1, 2027
Six-week residential game development program at Carnegie Mellon where students train in Unity programming, 2D and 3D art, game design, sound design, and storytelling, then work in teams of five or six to build two games, including an original prototype for their portfolio.
COSMOS UC Santa Cruz · Cluster 5: Video Game Design: From Concept to Code
University of California COSMOS (UC Santa Cruz)
Dates:
Jul 5–31, 2027
Length:
4 weeks
Cost:
$5,518 (2026 pricing; housing, meals and field trips)
Location:
Santa Cruz, CA (UC Santa Cruz campus)
Grades:
Rising 9th–12th graders attending high school in California (completed grades 8–11)
Format:
Residential
Deadline:
Due Feb 5, 2027
Computer science and game design principles through courses on the science of game design and on game graphics and AI, covering both the technical and design sides of building a game.
College-credit film program at the USC School of Cinematic Arts. Students take 4–12 units of courses in production, screenwriting, animation, editing, game design, or the entertainment business.
Six-day residential game development academy at UT Austin Computer Science where students build a playable web-based game in teams using Godot and GDScript, learn how design studios work, and hear from UT faculty, industry professionals, and UT admissions.
One-week day program for high schoolers applying technology and research tools to real-world STEM challenges (robotics, video game design, forensics, aerospace, etc.); students choose one course track for the week.